Most armor properties are now configurable. Don't warn me again for The Elder Scrolls V: Skyrim Special Edition View Page Cancel Community Forum Software by IP.BoardLicensed to: Nexus Mods. The other mod I know that should show up in the MCM is Immersive Armors, but as I said already it doesn't. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I would like to see all the mods that CAN use the MCM appear so I can then tweak them as I would like as the authors intended. I see in the data folder there is no SPIKE.esm file. Fixed the Spear Dagger in the Immersive Weapons patch to function correctly; We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Nothing. hello!the "tristram in skyrim" mod are not showing in mcm,please help and guid me. Here I'll write a list of all my currently installed mods; I have GDM and Dynamic Snow myself and they don't have MCM menus. Would supply a screen cap, but I can't seem to get one while I'm in the game. Hello! Press question mark to learn the rest of the keyboard shortcuts. Exited out then rechecked all the mods in NMM and restarted using the SKSE loader. Immersive armors is not the soruce of the conflict, because I got . Create an account to follow your favorite communities and start taking part in conversations. 2014-09-06, Plugin & Message Counts PS - The plugin in NMM is titled 'Hothtrooper44 armor ecksstra.esp' and the description reads 'Ecksstra textures for Immersive Armors'. Content posted in this community. You could untick that, or just reactivate the archival install? Bumping this because I'm having the exact same issue and so far nothing has worked. Could I've downloaded the wrong file? Dirty Plugins It appears like all I have to do is reinstall the mods in proper order. I am thoroughly stumped at this point and any help would be great appreciated. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. I understand why the load order is significant, but I am unaware of which mods rely on other loading first. I have immersive armor installed, and I have MCM installed, both work. I can collect them, give them to my followers, who then don them, but then I see their bare torsos. Worked for me, I got 14 new MCM menus registered right away. Did you try the console command setstage ski_configmanagerinstance 1? I've used LOOT to sort my mods and they are as follows: 5 5 Lanterns Of Skyrim - All In One - Main.esm, 6 6 Unofficial Skyrim Special Edition Patch.esp, 8 8 Reverb and Ambiance Overhaul - Skyrim.esp, 10 a Immersive Sounds - Compendium.esp, 16 10 Hothtrooper44_ArmorCompilation.esp, 17 11 Hothtrooper44_Armor_Ecksstra.esp, 18 12 Skyrim Immersive Creatures Special Edition.esp, 30 1e Vivid Weathers SE - Extended Snow.esp, 31 1f Vivid Weathers - Extended Rain.esp, 38 26 RealisticWaterTwo - FlowingLakes.esp, 254 FE 0 RealisticWaterTwo - Watercolor.esp, 254 FE 1 RealisticWaterTwo - Open Cities.es. New comments cannot be posted and votes cannot be cast. New comments cannot be posted and votes cannot be cast. MCM Helper is a framework for simplifying the creation of Mod Configuration Menus for SkyUI. :), Press J to jump to the feed. Also, the Hothtrooper ekstra goes before immersive armours--you will have to hand place that. Yeah, it happened for me too. Save game. I Hope this is what you guys need. Should I've not seen at leastonenew piece of gear?? I will do the same like you, thank you very much for your reply. Perhaps not related at all, but some mcms menur would not show or will show wrongly if your game language if no in english, there is a solution for that, but you may want to try those advices described above first. Should I provide the full list of mods? Uninstall the mod following the instructions that are given by it's creator, Give the game a moment to load the mcm, it might take two or three minutes, So I'll need to create a new game? Let BOSS resort that. I fixed it by actually downloading the MCM and running it along with SkyUI - no problems since then and menus usually show up after 2-3 mins for me. Warning: Original file was released before the Creation Kit (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. The only other thing I've done is get the Guard Dialog Overhaul mod for the SPIKE.esm file because the reproccer would not create a patch without it, even though the newest version of Immersive Armors does not requre . Hello. I understand not all mods were coded to be in the MCM, but currently I only have one mod show up and that is SKYUI. The strange thing about this is that, as previously stated, the download took me a very long time, well beyond the time it should take to install a bundle of extra textures - the 15 minute time frame is definitely closer to that of which one would expect, say I don't know, a good hundred meshes and accompanying textures to download within? Start Skyrim 2. The MCM menu doesn't even show up anymore. Clean with, Note: Ragdolls will conflict with other mods that change the skeleton.nif. Not only that, but I also have AddItemMenu which doesn't even contain Immersive Armors in its mod list, as though I haven't downloaded it. Configure "Immersive HUD" mod in MCM. You do have to have some higher points into. First you should fix Immersive Armors because the SSE version wasn't done properly. I installed Immersive Armors via NMM. e84cf4fd7 Upon a close scan of my plugin list i can conclude that, as far as I can tell, I have only the one plugin. Most of them provide exclusive effects like Berserk mode, bounceback, spikes, divine protection . Save settings. I ran into this problem myself. Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. Disable Immersive HUD. Why aren't my some of my mods appearing in MCM? Be sure you have both bsas for the mod installed. Masterlist Date The armors are in my game, but recently, about 2 hours ago, after installing a few mods there is no MCM menu for Immersive armors. 3. It may also be worth noting, too, that at the very same time my aforementioned save-game was corrupted, I had tried to reinstall Immersive Armors. Masterlist Updating Also where can I manually tweak the damage settings for all arrow and bolt types? Load character again For some reason, on the second load, it seems to be able to get all the MCM menus up. Current: beta, works just a bit differently, Try typing "setStage SKI_ConfigManagerInstance 1" (no quotes) in console. The MCM menu doesn't even show up anymore. The only other thing I've done is get the Guard Dialog Overhaul mod for the SPIKE.esm file because the reproccer would not create a patch without it, even though the newest version of Immersive Armors does not requre it. Let BOSS resort that. If so, give it a bit and check again. I was offline for most of the day and kinda relified to read this cause I uninstalled the game to start again so here we go. LOOT Version Update* Just installed two or three new mods, I just hope they work, one is Take Notes. :), Press J to jump to the feed. One thing I've learned to help get all MCM menus to show up immediately in game is to do the following: 1. 2. The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. Most mods do not use it. what should i do? I started getting some messages on the top left about mods being recognized and such. 74 I like that. Something is conflicting with it causing that to happen. This may mean one of many things, I suppose - likely more than I'm even aware of. Warning: Contains 2 ITM records. They were never supposed to have one. sometimes it takes time for mods to show up in your MCM menu. A possible fix to the bug in Immersive Armors where some armors are not craft able Feature highlights. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! But out of all the mods I have loaded in the screenshot above, are those two mods (SKYUI and Immersive Armors) the only ones that should be listed in the Mod Configuratin Menu? Well I'm not sure about the bsas, but I do have both the ArmorCompilation and Armor_Ecksstra esps loaded and ticked. i live in the middle of nowhere, so my internet is a piece of trash. I won't worry about that. The placement of your SkyUI is really low, and that may be your problem. It is no longer needed, you can ignore that message. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Did you get the initialization message when you started the game and is the MCM showing up? Just tried disabling CBBE, didn't fix it. :: The Elder Scrolls V: Skyrim General Discussions. Thanks!! 5. and when i make them i will become invisible nothing appears!! Also while I am asking here does this problem have to do with me not having SPIKE.esm as suggested when I run BOSS? Did a fresh install of Skyrim and installed my selection of mods.At first, MCM was almost inoperable, unable to change hotkeys for the mods and so.Read it somewhere here that putting setstage ski_configmanagerinstance 1 in the console would reload MCM and that the trick (for this issue only).A few mods are still not showing and the only moment something similar happened was when I crashed a save last year.So, yes, it's a completely new save.As stated above, I've already tried setstage ski_configmanagerinstance and also the Jaxonz MCM Kicker - Jaxonz MCM. I tried searching for a previously-reported instance of this problem and couldn't find one, so here goes. Before you say anything I have tried exhaustively to find other topics and try to fix it. The LOOT Report requires Javascript to be enabled in order to function. I recommend downloading manually through your browser as your browser has better checksums to make sure things get downloaded properly than the mod managers do. :), Press J to jump to the feed. Clean with, Warning: Contains 184 ITM records, 11 UDR records and 5 deleted navmeshes. It could just be one of the files got corrupted but that's enough to screw you up. 3. Profit! You have to add the mod and wait some ingame time, usually MCM takes a few minutes or sometimes even up to 1 hour to add a new mod to the menu ok, I just arrived in Riverwood. This is just ignorance on my part. BadAss Get-Up Animation 1088 Bow Rapid Combo I Archer Combat Overhaul . Might help you. Maybe that's what you might need to do. Any Suggestion how i can solve the Problem? The placement of your SkyUI is really low, and that may be your problem. I manual install so its too easy for me. A quick Research said me that there are Problems with older patches, this can't be a Problem for me, because I installed it yesterday for the first time. I don't know if the "MCM menu not showing mods problem" has been fixed yet but I had this issue too, but I think Icame across a possible fix by accidentdelete Skyrim.ini and start the game with skse as normal. They should mention if the use MCM or not. Clean with. Tried deleting skyrim.ini and starting the game but still to no avail. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Armor can now be found in loot chests. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. I now have a problem with Immersive Armors by hothtrooper44. Immersive Armors can take a few minutes to configure on load - it'll say "Configuration Busy" at the top of the MCM menu if that's the case. what should i do? I've tried reinstalling SkyRe and Immersive Armors again and rerunning the reproccer but that did nothing. !>missing meshes, your mod is not installed correctly. Several functions may not work. 74 !>. I have this problem too, the Better Vampires mod is not showing in MCM. i cant do anything. Entities will now wear immersive armor. 1. this is cool. Now give the engine its time to configure the mcm 3 Reply Sihyx 8 yr. ago Ecksstra is "hd" version, simply. I recently downloaded SkyRe for the first time and when I got in game I noticed that none the immersive armors were showing up. Yeah, far as I can tell, none of those claim to have an MCM? Delete .Ecksstra.esp and run the mod through Cathedral Assests Optimazer, Setup it like this MCM require SKSE to work, I'm assuming you have that and launching the game through skse64_loader.exe After that were the mods installed correctly? -A Matter Of Time - Old version: works with iHUD, not bugged. Read the readmes to those mods. The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. You currently have javascript disabled. It may not be obvious. All rights reserved. I now have SKYUI and Immersive Armors in the mod configuratino menu and improvement. In fact, what lead me to the realization of the lack of armors appearing in the world was the fact that no MCM menu for IA is present at all, nor is there any indication that the mod is installed. . I hope someone can help. Check. Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. Not sure what to say, if the armors are showing up in-game then the mod is functioning. Now I see them run dungeons and bandit camps and i see their bandits running around everywhere in armors from Immersive Armors. Features: Very easy to use - automatically saves and loads settings, no user interaction required. You should have two plugins for immersive armors in your plugin list. You have been quite helpful and I do appreciate it. Nada. I installed immersive armors with the NMM. Press question mark to learn the rest of the keyboard shortcuts. Attached below is the mods I have and the load order (all mods downloaded and installed using Nexus Mod Manager). Hagith Angelic Archon Armor Set (CBBE - Physic) Optional Files: Inigo The Shredder: . Every new game will automatically load saved user settings. Reason I ask is because of have SYRE installed (watched the official video and did step by step as he said) and still think the arrows don't do as much damage and have enough killing power as I would like. A quick Research said me that there are Problems with older patches, this can't be a Problem for me, because I installed it yesterday for the first time I have installed: Immersive Armors Immersive Weapons UNP My System (if necessary) Same thing happened to me, I had SkyUI and my IA would not show up under the MCM. Go to Maintenance->User Settings->Save. Hey guys, this is a late question and it wont be answered for another 6 years but.. i was wondering if there was a way to un-install and re-install a mod, but without having to re-download it. Did you get the initialization message when you started the game and is the MCM showing up? Create an account to follow your favorite communities and start taking part in conversations. Fixed the Environment map on both Steel Claws; . Fixed the MCM menu not showing up; Version 2.3. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Try here;http://www.nexusmodsim/mods/48629/? Updated with MCM - Settings Loader 1181 Static Skill Leveling - MCM 1182 DMCO - Settings Loader 1183 . Espaol - Latinoamrica (Spanish - Latin America). I appologize for my lack of knowlege/research before bringing it to all of you, But I assume my load order is to blame. Run the update MCM menu command again and play normally for a few hours, it might just take time since the mod adds a lot of stuff. Display every piece of equipment on the player or NPCs, at once - 1h/2h swords and axes, maces, daggers, staves, bows, crossbows, shields and torches. At first, MCM was almost inoperable, unable to change hotkeys for the mods and so. Note: There have been no changes in the Details tab since LOOT was last run for this game. If you still don't have two plugins and two BSAs, you'll have to re-download. It is heavily inspired by Mod Configuration Menu for Fallout 4 (F4MCM). I was deleted skyrim.ini from skyrim path folder but this mod not apears! Total Messages may not be appropriate for all ages, or may not be appropriate for viewing at work. And now, even if I disable SkyRe, the Immersive Armors will not show up in game. PC Specs: Community Forum Software by IP.BoardLicensed to: Nexus Mods, C:\Program Files (x86)\Steam\steamapps\common\skyrim. what should i do?! BummerI did have it enabled, and it was above the main plugin, so I moved it below it. I'll download it and report back! So i was having this issue and just ended up giving up on it..later on i was trying to remember what the button was for quick save so i was just pressing F# keys, i hit F9(which later i found out was quick load) then immersive armors booted up..i did everything that i thought made sense to fix it before but somehow that did it, but now when i go back to the save i was on it wasnt showing. It's best practice to install mods with MCM into new games. I've had this problem before with Immersive Creatures. However, when I open up the menu and enter the MCM tab, the customizable settings are not there and it appears as though it's not installed. All trademarks are property of their respective owners in the US and other countries. I only tell you this because it may help reveal and underlying issue, and so that if a solution to my problem comes available I can seize it without another corruption. I installed SkyRe correctly and used the reproccer as well as Balbor and Steelsouls reproccer project and as far as I can tell everything is running just the way it is supposed to but somehow the armors are gone. It was simply in my magic tabs under a spell that adjusted the settings! Total Plugins My problem is that at level 15 I have yet to see a single piece from the mod. Am I too low of a level to see them yet? check it and read the install guide. Still didn't fix it. But the mod should have a MCM Menu to activate and deactivate some armors, but it is not showing for me. Steampunk HUD Overlay also works on Forge now. And now, even if I disable SkyRe, the Immersive Armors will not show up in game. Every game will automatically load user settings. No UNP, but CBBE. I will keep searching for a resolution to learning how to operate Body Slide and Outfit Studio. Then you can use the "add mod from archive" button in the mod manager to install it. In the past I've experienced MCM's not showing in game and nothing would trigger them. I had to put SkyUI above all other mods before it finally registered. You currently have javascript disabled.